Content and organization of extracurricular activities in Computer Science
Keywords:
extracurricular activities, algorithmization, programming, digital literacy, blended learning, social skills, professional development, teacher’s roleAbstract
This article examines the content and organization of extracurricular activities in computer science, the importance of which is determined by the needs of today’s digital society. Extracurricular activities allow students to deepen their knowledge, develop logical and algorithmic thinking, as well as form social and professional skills essential in the 21st century. Various forms and methods of conducting extracurricular lessons are described, including the use of the Stepik.org platform for blended learning. The article emphasizes the importance of adapting the program to students’ proficiency levels and highlights the teacher’s role in supporting their motivation and monitoring progress.